Karya Tulis Ilmiah yang merupakan Hasil Penelitian Berjudul THE EFFECTIVENESS OF HANGMAN GAME IN IMPROVING STUDENTS’ VOCABULARY MASTERY AT THE SEVENTH GRADE STUDENTS, ditulis oleh Dosen Program Studi Pendidikan Bahasa Inggris Fakultas Keguruan dan Ilmu Pendidikan Universitas Bale Bandung, Nenden Sri Rahayu dan dibantu oleh seorang mahasiswa yang bernama Syahrizal Farid.
This research paper entitled “The Effectiveness of Hangman Game to Improve
Students’ Vocabulary Mastery in Descriptive Text”. It was an experimental study
at the seventh grade students of SMP N 2 Solokanjeruk. The aims of this study
were to found out the effectiveness of hangman game in improving students’
vocabulary mastery at the seventh grade students of SMPN 2 Solokanjeruk and to
know whether or not the students like being taught vocabulary mastery when
studying descriptive text by using hangman game. In this research, the researcher
was used pre-experimental method. The researcher was used the pre-test, post-test
and questionnaire as the instruments which were used in the data collection
method. The finding of the study showed that the mean of pre-test was 47.67 and
after several treatments were given, the mean of post-test become 75.50. It means
the students’ vocabulary mastery was increased. Based on the result computation,
t-test was greater than t-table (13.253 ˃ 2.045). Therefore, the Ho was rejected. It
means that there was significant difference in the students’ score before and after
the treatment using hangman game to the seventh grade students of SMP Negeri 2
Solokanjeruk. Therefore, using Hangman Game for improving students’
vocabulary mastery in studying descriptive text was effective. Based on the result
of the questionnaire, the students have positive responses toward hangman game
as technique in learning vocabulary in descriptive text they also liked studying
vocabulary using this game.
Key words: Vocabulary, Game and Hangman Game.